SolarGram's Fix It Shop
Date
August - November 2023
Role
Systems Designer, Programmer and UI Artist
Genre
Puzzle/Narrative
Team Size
4
Project Type
Academic
Game Design Document
SolarGram's Fix It Shop is a 3D Solarpunk game where players co-manage a repair and refurbish shop with their grandmother. Players are to engage with a diverse cast of characters seeking assistance, listen to their unique stories and explore the vibrant Solarpunk world! You are to balance shop management, character interaction as you refurbish and repair the customer's belongings.
As a Systems Designer and Programmer, I managed the majority of the backend framework, including NPC spawning, item assigning, data structuring, data storage, and determining NPC urgency for visiting the shop. These framework components work cohesively, supporting each other by supplying and sharing necessary data. In addition, I served as the sole UI Artist for the game. I created all the UI assets and arranged them to enhance the game's polished appearance.
Game Overview
Brief preview of SolarGram's Fix it Shop
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Creative Process
Brief showcase of the game's creative process
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Responsibilities
List of responsibilities and contributions to the game
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My responsibilities as a Systems Designer & Programmer includes:
• Designing and implementing NPC systems, including NPC spawning, item assignment, NPC visiting priority, and narrative events
• Developing a calculation method to determine repair urgency for the Repair Queue System
• Managing all world data within the game and managing data output for each calculation
Systems Designer & Programmer
Game Designer
My responsibilities as a Game Designer includes:
• Brainstorming and contributing to the overall ideation of the game
• Balancing puzzle design to ensure clarity and an appropriate level of difficulty for players
UI/UX & Assets Artist
My responsibilities as a UI/UX & Assets Artist includes:
• Designed and created all main menu and game UI elements
• Creating visuals for blueprint design for in-game puzzles
Game Framework
Brief showcase of the game framework created for this game
Development Process
Extra development process images: Behind the scenes, extra notes and more