top of page

SolarGram's Fix It Shop

Date

August - November 2023

Role

Systems Designer, Programmer and UI Artist

Genre

Puzzle/Narrative

Team Size

4

Project Type

Academic

Game Design Document

SolarGram's Fix It Shop is a 3D Solarpunk game where players co-manage a repair and refurbish shop with their grandmother. Players are to engage with a diverse cast of characters seeking assistance, listen to their unique stories and explore the vibrant Solarpunk world! You are to balance shop management, character interaction as you refurbish and repair the customer's belongings.

As a Systems Designer and Programmer, I managed the majority of the backend framework, including NPC spawning, item assigning, data structuring, data storage, and determining NPC urgency for visiting the shop. These framework components work cohesively, supporting each other by supplying and sharing necessary data. In addition, I served as the sole UI Artist for the game. I created all the UI assets and arranged them to enhance the game's polished appearance.

Game Overview

Brief preview of SolarGram's Fix it Shop

Click on the image to view more

Creative Process

Brief showcase of the game's creative process

Click on the image to view more

Responsibilities

List of responsibilities and contributions to the game

Click on image & arrow to view more

My responsibilities as a Systems Designer & Programmer includes:

•  Designing and implementing NPC systems, including NPC spawning, item assignment, NPC visiting priority, and narrative events
•  Developing a calculation method to determine repair urgency for the Repair Queue System
•  Managing all world data within the game and managing data output for each calculation

Systems Designer & Programmer

Game Designer

My responsibilities as a Game Designer includes:

• Brainstorming and contributing to the overall ideation of the game

• Balancing puzzle design to ensure clarity and an appropriate level of difficulty for players

UI/UX & Assets Artist

My responsibilities as a UI/UX & Assets Artist includes:

•  Designed and created all main menu and game UI elements

•  Creating visuals for blueprint design for in-game puzzles

Game Framework

Brief showcase of the game framework created for this game

Development Process

Extra development process images: Behind the scenes, extra notes and more

bottom of page